Sports & fan engagement

Keep fans playing between the matches.

Picks before kick-off, a leaderboard over the weekend, a vote after the final whistle. Give fans something to do around every match, and reward the best of them. Play the match prediction, the memory tournament and the fan poll below.

Discuss your campaign

Playable demos

Unlock the demos to play them here.

Every template below is a real campaign you can play. Pick one way in and every demo on the site opens at once, for 90 days on this device.

We’ll use this to follow up about Portico. Privacy

Play the template · 01Prediction

Match-day prediction

A round of matches in one campaign. Fans pick each result before kick-off, the real results settle the scores, and a leaderboard ranks the round.

Rewards
Prizes for the top of the leaderboard, awarded automatically when the round closes.
Rules
One set of picks per person, final once sent. Each match locks at its kick-off. An email is needed, so the prize and the result can reach them.
Best for
A club app or newsletter before the weekend, a sponsor’s page, or a QR code in the programme.

Unlock to play this demo

Unlock the demos
Play the template · 02Memory

Weekend memory tournament

A memory game with a leaderboard that runs over a weekend. Players pick a nickname, play for their best score and climb the ranks.

Rewards
A prize ladder by rank, awarded automatically when the weekend closes.
Rules
Every flip is checked by the server. The leaderboard shows nicknames only, never contact details. Below a minimum number of players, the tournament is void and nothing is awarded.
Best for
A club or sponsor app, a matchday programme, a newsletter or a screen at the ground.

Unlock to play this demo

Unlock the demos
Play the template · 03Poll

Weekly fan poll

One question a week, such as player of the match or the best scene of the episode. Fans vote once and see the results straight after.

Rewards
None. Seeing how everyone else voted is the pay-off.
Rules
One vote per person. The results show after voting. The answers stay anonymous unless a form is added.
Best for
An article, a match report, a social post or an app notification.

Unlock to play this demo

Unlock the demos
01

Predictions settled on the real result

A match-day round is one campaign with one question per match. Fans pick the outcome or the score, and each match locks at its own kick-off. When the results are in, enter them in the console or import a CSV, and the server scores every set of picks. Prizes go to everyone above a score or to the top ranks, and each fan gets their result by email. Nobody pays to take part.

02

Short tournaments with a prize ladder

Run a competition over a weekend or a round, scored by memory, the sliding puzzle, quiz or prediction. Choose whether the best, the total or the latest score counts, and set a prize for each rank range. When the window closes, the prizes are awarded automatically. Below the minimum number of players you set, nothing is awarded. Only scores the server recorded count: no page can send one in.

03

Nicknames on the leaderboard, never contact details

Players choose a nickname of 2 to 20 characters, checked against a blocklist, or keep a masked one such as “Player 4F2A”. The leaderboard shows the top of the table and the player’s own rank. It never shows an email address or a phone number.

04

Memory and puzzles where skill counts

In Memory and the Sliding Puzzle, playing well decides the result. The server deals the cards or the shuffle and checks every move and its timing, so a script cannot claim a score it did not play. Fewer moves and a faster time climb the leaderboard.

05

Fan polls after the final whistle

Ask one question, such as player of the match. Each fan votes once, and the results appear straight after voting or when the poll closes. The answers stay anonymous unless you add a form.

06

Prizes that reach the winner

Predictions and tournaments ask for an email, so a prize awarded after the round still reaches its winner. Hand out codes, offer links or prizes your staff fulfil, with limits on how many of each exist. Brand every game in the club’s or the sponsor’s colours, logo and sounds.

Your brand. Your next big idea.

Let’s make it
worth playing.

Tell us about your audience and your next campaign. We’ll help you find the right game.

Talk to the studio