Climb & win · Skill · Portico Promos
IcePeak.
A mountain to climb, in your colours.
Put your audience at the foot of a mountain. In the skill climb they break the ice, jump the gaps, keep their footing on slippery ice, catch the ladders on a few floors and race the clock to the summit crystal. In the prize mode every tap is a leap, and the height they reach is their reward. Both modes wear your colours and fit a phone screen.
Playable demos
Unlock the demos to play them here.
Every demo on this page is a real campaign you can play. Pick one way in and every demo on the site opens at once, for 90 days on this device.
Log in to the Portico console and it sends you straight back here with the demos unlocked.
No account yet? You can create one there — it’s free to start.
The journey
Simple from the first interaction.
They open the game on their phone and start at the foot of your mountain.
In the skill climb they steer with on-screen left, right and jump buttons for up to ninety seconds. The ice is slippery, so the climber skids a little after turning or letting go, and on a few floors a ladder waits: stand at it and jump to climb to the next floor, or slide past and miss it. In the prize mode each tap leaps one floor.
A score past your target, or the height the climber reaches, unlocks the reward: a code, an offer link or an entry into a draw.
Behind the experience
Playful by design. Practical to run.
Two modes, one mountain
Run the skill climb for a target score, a tournament or a leaderboard, or the tap-to-climb mode for an instant prize at every height. Both use the same mountain, look and sounds.
Decided on the server
In the skill climb the page sends every press to the server, which replays the run to score it, so a script cannot claim a summit it did not climb. In the prize mode the server draws the height with the prize before the first tap.
Your brand on the ice
Choose the sky, the colour of the ice and whether the floor counter shows. The climber’s jacket wears your button colour, and every brand you run gets a look of its own.
A stand game at a trade show, a weekly climbing tournament with a prize ladder, or a winter campaign with the top prize at the summit.
Rewards are supplied and honoured by the business running the campaign. How well someone plays decides the result. The server deals the game and checks every move, so a script cannot claim a score it did not play. How outcomes work ↗
Your brand. Your next big idea.
Let’s make it
worth playing.
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